Ink — Core Rulebook

Ink — Core Rulebook

Ink — Core Rulebook

$24.99 $25.00

Vendor: Snowbright Studios

Product Type : RPG Book

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“Finally, a chance to bring back your beloved D&D character wiped during a TPK.” - Dicebreaker

ink is an adorably spooky roguelite tabletop RPG where you play as the ghosts of dead characters trying to battle their way out of the spirit world. Every time your party dies, you gain valuable Shards which can help you and your Shadow gain new supernatural powers and unlock forgotten memories of your past life. This coffee-fueled game includes rules for procedurally generated campaigns, nautical combat, and a bevy of friendly Boorista ghosts along the way to sell you invigorating, caffeinated magical elixirs.

The hauntingly illustrated hardcover ink core rulebook includes:

  • all of the rules that you need to play the game
  • a map of the spirit world and details on the islands and fiends of the Ink
  • 6 Shadow forms that players can choose from to grow their supernatural abilities
  • 10 Greater Fiends to challenge players at the end of their epic journey
  • 25 sea creatures and common fiends of the Ink to challenge players along the way
  • 75+ different Elixirs and supernatural Powers for players to gain
  • rules for nautical combat, including constructing and upgrading ships
  • rules for rapidly creating dungeon crawl journeys
  • a collection of Boorista owned and operated Elixir shops to drop into your campaigns!

At Swords and Spoons, we strive to provide an excellent experience for all our customers and adventurers. Please note that all event entry fees are final. If you cancel less than 24 hours before a special event, your payment will be retained to cover the preparations already set in motion. No refunds will be issued for last-minute cancellations—choose your quests wisely!

Physical products may be returned within 30 days of purchase if they are unopened, unused, and in their original packaging, accompanied by a valid receipt. Refunds will be issued to the original payment method. However, all trading card game (TCG) sales are final, including sealed products and singles. We do not accept returns or exchanges on trading cards.

Used games and consignment items are also final sale, and paints, hobby supplies, and opened games cannot be returned unless defective. If you believe you’ve received a defective or incorrect item, please contact us within 7 days of purchase and we’ll do our best to make it right.

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